Then repack both DLC files with the changed startup.vfsconfig files.
![fable 3 dlc without gfwl fable 3 dlc without gfwl](https://www.xboxachievements.com/images/bg-dropdown.png)
That means extract dlc_freeforall.bnk delete in startup.vfsconfig. from the guide on startup.vfsconfig in dlc_freeforall.bnk and dlc2free.bnk. If you don't want to extract dlc2free.bnk and then repack everything every time you want to use a you can use step 8. DLC 1 overrides vanilla Fable 3 and DLC 2 overrides DLC 1.
Fable 3 dlc without gfwl free#
Funny they named it like that when actually it's not free and those archives contain all the DLC content you have to pay for.Īnyway, if you use both DLC 1 and 2 you need to use the a from dlc2free.bnk. There are a files in dlc_freeforall.bnk and dlc2free.bnk. Inventory.AddItemOfType(GetLocalHero(),ObjectInventoryPotionDogSetter) Inventory.AddItemOfType(GetLocalHero(),ObjectInventoryLegendaryHammerHammerOfTheWhale) Inventory.AddItemOfType(GetLocalHero(),ObjectInventoryLegendarySwordThundaraga) Inventory.AddItemOfType(GetLocalHero(),ObjectInventoryLegendarySwordDonorKebab) Inventory.AddItemOfType(GetLocalHero(),ObjectInventoryLegendarySwordInquisitor) Inventory.AddItemOfType(GetLocalHero(),ObjectInventoryLegendaryHammerAbsolver) Inventory.AddItemOfType(GetLocalHero(),ObjectInventoryLegendarySwordChanneler) Inventory.AddItemOfType(GetLocalHero(),ObjectInventoryLegendaryHammerChampion)
![fable 3 dlc without gfwl fable 3 dlc without gfwl](https://1.bp.blogspot.com/-GJqu73jYngk/YMQaiRFbK4I/AAAAAAABKCs/wwF0uooyNP0a56eeP6ukfljb7EeX_xOwACLcBGAsYHQ/s2048/biomutant-pc-screenshot-3.jpg)
Inventory.AddItemOfType(GetLocalHero(),ObjectTattooSuitSE7) Inventory.AddItemOfType(GetLocalHero(),ObjectTattooSuitSE5) Inventory.AddItemOfType(GetLocalHero(),ObjectTattooSuitSE4) Inventory.AddItemOfType(GetLocalHero(),ObjectTattooSuitSE3) Inventory.AddItemOfType(GetLocalHero(),ObjectTattooSuitSE2) Inventory.AddItemOfType(GetLocalHero(),ObjectInventoryLegendarySwordShardborne)